GOBLINTEK

Scrappy games, forged in grease & gears

Games Dev Log Say Hello
descend

One Goblin.
One Workshop.
Infinite Tinkering.

GOBLINTEK is a one-goblin indie studio. Part workshop, part mad science lab. We build games by hand: every gear turned, every pixel placed, every bug squashed with a wrench.

No big budgets. No fancy offices. Just a lone developer, a keyboard, and an ever-growing pile of weird ideas waiting to be turned into playable things. We believe the best games feel handmade. A little rough around the edges, but full of heart and soul.

The workshop is open. The boiler is running. Something's always cooking.

1 Goblin Engineer
Cups Consumed
2 Projects Forging
Boiler Fuel

Games on the Workbench

Gobs & Gears key art, a goblin king hoisting a lit bomb over a frontier laced with winding routes
In the Forge

Gobs & Gears

Factory Builder / Logistics / Puzzle

The Gob King wants his bomb, a BIG one, and the factory that builds it is lost in the Fog. Push out, reclaim the scattered Buildings, and wire it all back together one Trundler at a time until the BIG BOOM is built and delivered.

Pixel Art Logistics Puzzle Singleplayer
Wishlist on Steam View Details →
🏰 [ deep in the vaults ]
In the Vaults

Doomwave Defenders

Tower Defense / Strategy / RPG

You ARE the bad guys. Build your dungeon, recruit monsters, and defend against waves of pesky "heroes" who keep trying to steal your stuff. Reverse dungeon crawler meets tower defense.

Pixel Art Strategy Defense Dark Humor
Coming Soon™ Peek at the Vaults →

Dev Log

Notes from the workbench. Progress updates, tinkering reports, and the occasional existential crisis.

Jun 05 2026

💣 The Name's Gobs & Gears

Gobs & Gears

The workshop's been quiet, but the boiler never went cold. Rail Hoard has a real name now: Gobs & Gears, and a face to go with it. Fresh key art from Owen Gieni, a goblin king with a lit bomb, and a frontier laced with winding routes to conquer. The dev log is back, and there's a lot to catch you up on.

FORGE: ████████░░ BACK ONLINE

Read full dispatch →
Feb 12 2026

🛤️ Tracks are Clickin'

Gobs & Gears

Got the core route-laying mechanic feeling really good this week. Nodes snap together with a satisfying little jolt and the cargo haulers now pathfind correctly even on branching routes. Still wrestling with the UI for switching junctions but it's getting there. Also added screen shake on delivery, it's dumb but it makes it 10x more fun.

PROGRESS: ███████░░░ 70%

Read full dispatch →
Read All Dispatches →

The Dispatch List

Get word when something rolls out of the workshop, devlog posts, game updates, release news. No noise, no newsletters that read like corporate memos. Just dispatches from the forge.

Get in Touch

Wanna talk games, collabs, or just yell something encouraging into the workshop? The goblin is always tinkering, but we check our messages.

📧 Pigeon Post hello@goblintek.dev 🐦 Twitter / X @goblintek 💬 Discord Join the Workshop 🎮 Steam GOBLINTEK 🦋 Bluesky @goblintek.dev 🎵 TikTok @g0blintek 📸 Instagram @g0blintek 📺 YouTube GOBLINTEK