Gobs & Gears
In the Forge

What Is Gobs & Gears?

The Gob King wants his bomb. A big one. He wants it NOW, and the factory that could build it is lost in the Fog. Once, the Gobs had a great factory. Then they… misplaced it.

Gobs & Gears is a factory builder about pushing out through the Fog, finding the lost factory Buildings scattered across the land, and wiring the whole thing back together, one Trundler at a time, until the BIG BOOM is built and delivered. No grinding between runs. No punishing timers. Just you, a fog-covered map, a pile of little Gob helpers, and one BIG BOOM to rebuild.

17 Resources · 24 Buildings · 5 crafting tiers · 39 Achievements · ~3-4 hours per map · ~72 quadrillion possible maps.

Pixel Art Logistics Puzzle Singleplayer PC
Gobs & Gears vertical key art Wishlist to get notified at launch Wishlist on Steam Opens our Steam page in a new tab.

Trailer

Screenshots

The opening plot, a single Smelty Hole on a small clearing with the Fog still closing in A Scout Tower panel open, watching the Fog while the demands list ticks down A Gob Camp panel birthing a new gob while foragers gather nearby The Smelty Hole filter panel routing output to the Dig Pit, Scout Tower and junctions A mid-game web of routes branching across the map past rivers and rock The Gob King's Throne upgrade menu, buying Royal Forgeworks to speed up every converter The Gob King breaking in to demand WHERE IS MY Big Boom BOMB A sprawling late-game network of rails and haulers covering most of the map

Straight from the workshop floor, click any shot to enlarge. (Still in development; everything's subject to change.)

Features

🏭
Build Your Factory, Your Way
Lay conveyor routes and let your Trundlers haul Resources from Building to Building. The layout is yours to figure out.
🌫️
Push Through the Fog
The land is covered in dense Fog. Build Scout Towers to reveal it in bursts and uncover the lost Buildings waiting to be brought back online.
♻️
Reclaim the Factory
Bring lost Buildings back to life by routing the right Resources to them, from Rubble all the way to the Boom Core. Every Reclaimed Building is another step toward the BIG BOOM.
👺
Put the Gobs to Work
Spawn Gobs from camps and let them loose. They speed up Buildings or haul Resources from something nearby you haven't wired up yet.
🔧
Bodge It Back Together
Built it wrong? Good, that's half the fun. Rip up Trundlers, blow up Buildings, obliterate water and mountains, and re-route the whole mess. Nothing's permanent, nothing's wasted.
💣
Deliver the BIG BOOM
Rebuild the factory, craft the Boom Core, and deliver the BIG BOOM. The Gob King wants his bomb, and he wants it NOW.

Boiler Pressure

[ 70%, CORE SYSTEMS LOCKED ]

The core route-laying mechanic is solid. Pathfinding works across branching routes. Screen shake on delivery is implemented and extremely satisfying. Now it's a fresh coat of branding, level design, junction UI polish, and general game-feel tuning.

Read the full workshop dispatches →